Hi,

I’m Alexander Vining, a game development professional focused on production, design, and delivering high-quality interactive experiences.

I hold a Master’s degree (MA) in Animation from University of South Wales and a Bachelor’s degree (BA) in Game Development (Animation) from Falmouth University.

Originally from Houston and now based in Guildford, I bring an international perspective to collaborative development environments.

My primary interest lies in game production and design, shaping ideas into structured, achievable plans and guiding projects from concept through to delivery. With a strong foundation in animation and interactive development, I understand the full production pipeline, from early prototyping and gameplay iteration to asset integration and final polish. This allows me to communicate effectively across disciplines and support teams in achieving both creative and technical goals.

I am motivated by the challenge of aligning creative vision with production realities: managing scope, maintaining clear documentation, supporting milestone planning, and ensuring workflows remain efficient and adaptable. I value teamwork, transparency, and problem-solving, and I aim to contribute to projects that balance innovation, player experience, and commercial viability.

I am seeking opportunities within game development where I can contribute to structured production processes, thoughtful design, and successful project delivery.

Please feel free to get in touch, I look forward to connecting.

Contact me.

AlexanderBVining@gmail.com

+4477302394