Sundown

Sundown (WW2 Narrative Game): Developed within Unity pipelines, collaborating closely with designers and programmers to deliver polished, playable builds. A small, audio-driven narrative experience using improv acting techniques to create natural-sounding branching dialogue, improvised sessions with actors were transcribed into a final script for voice-over recording and motion capture. Contributed to a project iteration that received feedback from over 500 players.

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